Sunday, July 31, 2016

Fate Accelerated Approaches For Pulp Heroic Characters

A while ago on Facebook I talked about wanting a Fate Accelerated hack for playing the Hanna Barbera Action Heroes: characters like Space Ghost, The Herculoids, Jonny Quest. Pretty much all the people in the header image for this post. I think that the two would make for a great fit, particularly if you rework the super-powers rules from Venture City for use in this.

I still think that it would be a good idea, but I never got any further than making a rough draft of some different approaches to use in a game like this. Some of these are riffs off of the existing approaches, but I think that they reinforce genre better than the generic approaches of the existing Fate Accelerated rules.

When would you use these approaches? They come in handy in any sort of classic Fate Accelerated super-hero or pulp game. These approaches could be swapped out in a Young Centurions game, if you wanted to give your characters a pulpier feel than the baseline rules.

Inquisitive: You have a questioning personality that explores the world around you. You value the rational, and seek answers to the unexplained, but you are willing to accept the facts and truths that the universe reveals to you. There are those who think that you ask too many questions, but they likely have too many secrets.

Daring: You have the strength of your convictions to propel you into challenging and unusual situations. One part courage and one part belief in yourself and your friends and allies. You have the sense of will and purpose that some see as reckless, while others see it as decisive.

Endure: Whether it is because of moxie or stamina, you persevere in physical situations where others might flinch. You push yourself to your physical limits, either to compete some physical task or when the risks are high and there are physical dangers to overcome.

Noble: You do the right thing and help those who need helping, or who cannot help themselves. Standing up and refusing to move, when faced with evil people, is really your only choice. Pain and sacrifice are sometimes your only reward, but you know that doing the right thing is the only option.

Deliberate: You like to think about your actions before you take them. Sometimes people take this as moving slowly, but you want to figure out the consequences of an action before you take it. You just want to be careful, and not rush in headfirst.

Quiet: Sometimes, people just forget that you are there. Not every action has to be loud and flashy, in fact there are times when not being noticed is a good thing. Whether you're fast or slow about, quiet is good. Getting your contributions overlooked is always a potential outcome, but you're more interested in the greater good than you are with glory.

Optimistic: You see the best in people and situations, and assume that, by coming together, people can overcome the obstacles that they face. You have faith that people will rise to the level of their optimism and beat adversity. Some, more cynical, individuals think that your are putting on a show, but this is who you are.

Some approaches will have more utility than others, but that same can be said for the baseline approaches as well. These won't be suitable for a lot of games, but for the ones that they will be suitable, you will find your characters having a flavor and feel more in line with the sort of game that you are playing than you might find with the baseline approaches.

There are seven approaches here, rather than the six of baseline Fate Accelerated, my recommendation is to give them a third +3 (Fair) approach.